Close, but not quite
Sometimes, one can learn the most interesting things when something doesn’t quite work. Last weekend, during a D&D session, I was reminded of this. First, a little background: Approximately a...
View ArticleCharacter-driven storytelling with Primetime Adventures
Some time ago, because I am a very bad girl, I picked up a copy of the .pdf of the roleplaying game Primetime Adventures. Today, I finally got around to reading it. The Elevator Pitch Primetime...
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